Release Notes – v2.4.4
- Release date: 1 March 2026
- Notes: N/A
Bug Fixes
- Performance: Scanning for target blocks and source containers is now skipped entirely when the Build and Repair block is disabled, reducing unnecessary server load.
- Performance: Improved how nearby entities are sorted, which reduces server lag when many systems are active in the same area.
- Sync: Block settings now correctly persist after a server restart or when a player relogs, instead of occasionally resetting to defaults.
- Control Panel: Removed spurious
(none)and(NULL)entries that appeared in the info panel during welding, grinding, and item collection. - Welding List: Fixed inconsistent sorting and unreliable display of missing items in the welding target list.
- Sound Effects: Welding, grinding, and waiting sounds now play at the Build and Repair block’s location rather than at the player’s position.
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Welding/Idle State: Reduced unnecessary switching between Welding and Idle states.
Known limitation: When welding a projected grid where the first block is placed with only a single component, the block briefly enters an Idle state for 1–2 seconds while waiting to collect the remaining components before resuming. Further improvement is planned.